
Janus Odeo
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Posted - 2011.07.25 00:32:00 -
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Edited by: Janus Odeo on 25/07/2011 00:34:21 You want to live in highsec I assume?
I wouldn't bother with highsec mining, macro bots and other factors make mining nearly worthless in general. Level 4 mission running is sadly the be-all-end-all way to generate ISK without any real capital, and you can probably get into a drake and eventually cheap raven faster than you can get into a hulk. I mean mining will work if you really want to get your starting capital that way, but as the game stands I wouldn't recommend going through with it. Also an obligatory reminder that the minerals you mine are not free, if you can make more ISK selling them to buy orders than building them into something and selling that, don't do it.
Definitely invest in trade skills, I'd argue you should start in trade and then move to industry. Utilize your crafting nerd nature by exploring the very many ways the various things in the game are made which should help you find good investments. You will probably be able to make ISK in trading much earlier than making ISK with industry.
As for cheap industry, planetary interaction in lowsec (will require a blockade runner) is probably your best bet, also a good way to generate capital for later activities. If that's not "real industry" for you you can train up and earn some profit with invention, try making a mix of T1 and T2 ammo and selling it on the market. Essentially ammo and some modules with very short invention times are often profitable because it's regarded by many players as too much effort to go through the clickfest that involves. It goes without saying you need to have at least enough trade savvy and be willing to do the math to make sure you are making a profit. You'll either need a highsec player owned starbase for labs (a caldari small should probably do the trick) or a willingness to find NPC-owned labs in remote lowsec or NPC 0.0 space.
Avoid ship building and invention and capital ship/capital parts production, and generally anything that requires a lot of startup cost in blueprints until later.
Can't stress enough that you should never assume something is profitable just because the BPO costs what you consider a lot of ISK....always do the math.
Consider joining a corporation, a good trade/industry corporation will make things a lot more fun for you than going it alone. Eve University (a very popular new player training corporation) might also interest you.
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